the living game part 16
June 21st, 2012

the living game part 16

oh my…
once or maybe twice an editor or editors (I shall not say names (mostly because I forgot)) Told me that this kind of fighthing
scenes art is bad too many lines and confusing action, I still need to learn a lot,
In gaming news Ive been playing pokemon conquest(pokemon nobunaga ambition) kinda like final fantasy/ogre battle tactics lite
(but I havent avanced a lot so probably there is a lot of hidden mechanics and it seems that depends more on tactics than having virtual battle gods in the field)



^ 6 Comments...

  1. Kandarako

    So it’s a tactics game? is 4 3DS or DS? maybe I’ll try it

    BTW I understand the entire action scene… is about a lightning tree that falls out of nowhere and hit paco when he was winning, right?… right???

  2. ejg

    paco buster oh noes! I guess I’ll have to buy the new toy version of this guy.

  3. algeya

    toys thats a good idea

  4. ColdFusion

    I was able to follow the action just fine! That’s one amazing armor he has.. I have to remember that one if I’m ever against that kind of opponent.. let him beat on your outer shell and then selfdestruct..

  5. algeya

    thanks, sad because no one got the pokemon reference or it was because it was too obvious

  6. ColdFusion

    actually I just assumed Pokémon wasn’t the only thing to ever use the term ‘technical machine’ and I didn’t wanna sound ignorant by assuming it was pokémon

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